WIRED article on the game of Go, and computers

I recommend this very good WIRED article about computers, go, and intelligence at a high level:

And while programmers are virtually unanimous in saying computers will eventually top the humans, many in the Go community are skeptical. “The question of whether they’ll get there is an open one,” says Will Lockhart, director of the Go documentary The Surrounding Game. “Those who are familiar with just how strong professionals really are, they’re not so sure.”

According to University of Sydney cognitive scientist and complex systems theorist Michael Harré, professional Go players behave in ways that are incredibly hard to predict. In a recent study, Harré analyzed Go players of various strengths, focusing on the predictability of their moves given a specific local configuration of stones. “The result was totally unexpected,” he says. “Moves became steadily more predictable until players reached near-professional level. But at that point, moves started getting less predictable, and we don’t know why. Our best guess is that information from the rest of the board started influencing decision-making in a unique way.”

One response to “WIRED article on the game of Go, and computers

  1. Recent developments and machine learning have brought the best programs to high level. Many programs are available that allow computer Go engines to play against each other and they almost always communicate via the Go Text Protocol (GTP).

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